What makes a kill satisfying? It can be a variety of things; a well laid trap, an expensive fit, or basic trash talk in local. Nothing in my opinion is more satisfying than killing someone who spouts off in local. This is a story about trash talk. Don't get me wrong. I have nothing against trash talk and have engaged in it quite often. But it can be a double-edged sword.
The day has been fairly uneventful. We found a Scorpion rolling a wormhole earlier in the afternoon and discovered the absolute annoyance factor of a target breaker. (Kill Link) I cannot even remember how many times I had to retarget the Scorpion during this engagement. I would get 2 shots off and then have to re-target. Between the bubbles of the flycatcher and the number of people with scrams, we managed to keep him from using the micro jump drive or warping off.
We head back to our wormhole and notice that the C2 pilots have woken up. They suddenly have 10 pilots online. Two Armageddons, a Dominix, a Hurricane Fleet Issue, an Orca and 2 Guardians along with a variety of scanning ships. Is this a combat fleet or a rolling fleet. In a few minutes, the entire group warps to our wormhole.
We scramble ships to the wormhole to engage them as they jump the Orca through the wormhole, then swap pilots and make the first half of the second trip. Umm guys! You should probably investigate the mass on wormholes before jumping Orca's through them. The Orca finds itself trapped in the middle of our landing fleet. I tell the pilot in local that we will help get his pod back to high sec safely if he jumps out of the Orca. I have never seen someone abandon a ship so quickly! It makes me wonder what the guy has plugged into his head.
We grab the Orca and take it back to our tower and then go to find the new wormhole. Hmmm.... The wormhole has multiplied. There are now two of them. One is an incoming C5 with a group wanting to kill Kalseth. Unfortunately, he isn't around and we are down to 3 pilots online. So we continue scouting to get our Orca friend back out. The C5 groups curses us for being no fun and rolls the wormhole away.
We find a low sec which is only 2 jumps from high sec and after some negotiation we convince the Orca pilot that he has no options but to trust us and join our fleet. With much reluctance and moaning about it, he joins our fleet, warps to me on the C2, jumps and immediately warps off while dropping fleet. My curiosity about his implants is very high but we roll our wormhole and head out looking for more targets. We did leave him a can of bookmarks to all the wormholes and the name of the low sec system.
Things were quite for a while after the Scorpion kill. We rolled several wormholes and scouted a few chains without finding anyone to shoot at. Pilots in POS shields and cloaky scouts dominated our afternoon. Unt
We have rolled into a new C2 and not seeing any ships on d-scan, we drop probes and start scanning. There is a high sec, a low sec and 2 C2 connections. I have jumped the high sec wormhole to see where it goes as one of the other scouts lands on one of the C2 wormholes. As he lands a Dominix appears on the wormhole.
GO! GO! GO! With absolutely no idea what may be on the other side, I make a snap decision to engage. The Dominix is probably trying to roll the wormhole. Our scout makes the tackle and the rest of the fleet scrambles to join him on what we designate as C2B. As I am landing, Walton Simons jumps through the wormhole in a Proteus. As our fleet is landing, he makes the following announcement in local.
[01:59:57] Walton Simons > pussys need logi
We have an mixed fleet based on the quick decision to engage and most of us are in cloaky ships so our DPS is not what I would call stellar. But the numbers are in our favor. The Dominix and Proteus jump back through the wormhole and we follow and tackle. At this point, they bring a Thorax, Brutix Navy, Exequror, Talos, and an Oracle. Ships came and went at times so I am not completely sure which pilot was in what ship. Especially since a couple of them reshipped during the fight.
The Proteus had a very large buffer tank so we were focusing on the other ships and keeping him pointed. The kill order was the Thorax (who may have been an alt or a 3rd party). The Brutix Navy went next. Then the Exequror. What? They make fun of us for bringing logi and then bring their own. Of course, we have quite a few armor ships and our logi pilot brought a Scimitar. When I say GO! GO! GO!, the pilots brought whatever they happened to be sitting in at that moment. Good job!
Next we kill the Dominix and then lose an Enyo. The Enyo pilot is giving the Scimitar pilot grief for not keeping him alive but he heads back to get another ship. Next we kill a second Exequror, once again flown by Layla Eryn. Maybe she has another and can keep bringing them. The Oracle goes down next, while the Talos has burned out of range. Layla brings a Hurricane next so maybe she ran out of Exequrors. Of course, the Hurricane fairs no better than the logi ships. It dies in a ball of fire. However, the last warp in by the Hurricane allowed the Proteus of Walton Simmons to jump the wormhole yet again and this time he manages to evade us and warp off.
Next up is yet more trask talk in local along with a couple of gf's.
[02:14:59] Layla Eryn > and 2 logi?
[02:15:01] tellmewhen Yvormes > gf
[02:15:07] Holznar'ar Eoner > gf
[02:15:28] Kalseth > learn to count .. that would be one logi
[02:15:34] Kalseth > to your 2
[02:15:35] tellmewhen Yvormes > you know we would have kicked your ass in a fair fight
[02:15:38] Resilan Bearcat > gf
[02:15:39] Layla Eryn > to my one
[02:15:40] Layla Eryn > dumb f**k
[02:15:44] Layla Eryn > t1 logi aswell
[02:15:52] Davion Thule > <url=showinfo:1373//90432996>Holznar'ar Eoner</url> i hate you lol
We are now chasing the Proteus pilot around the C2 with combat probes. He manages to elude us and eventually logs out. However, we had combat probes on him and have his last location. We warp a phobos and a couple of tackle ships to that location and begin the wait. The Proteus only has 10% armor left and after his opening comment, I want that ship badly.
It takes a while, but he eventually he logs his alt back in who lands 70km from our trap. He scouts a bit and then disappears. A neutral pilot in a buzzard drops probes, scans out the low sec but immediately comes back into the wormhole, cloaks up and is never seen again even though we have scouts sitting on all the wormholes.
It takes 2 hours and 15 minutes before Walton Simmons logs back in. What remains of our fleet immediately scrambles for the C2. He lands within 3km of our Phobos who immediately uncloaks and bubbles him. The tackle ships decloak and apply webs and points. The rest of the fleet lands and we destroy his Proteus and pod him back to k-space.
He moans about our persistence in waiting the 2+ hours and congratulates us on killing his cheap fit Proteus. His opening remarks and then the moaning about the lack of a fair fight from his group, made this kill extremely gratifying. The 2 battle reports are shown below.
Battle Report - Part A
Battle Report - Part B
Some kills are more rewarding than others. I must admit, killing Walton Simmons was worth every minute. Why do people complain about not getting a fair fight. You got a fight and made a good showing against a superior force. Instead of calling people names and thumping your chest, exchange good fights and you will find that people are much less likely to wait around 2+ hours to kill you.